This is one of the most reable features of Panzer Elite: Special Edition, although most of the tanks behave in very similar manners, and the interior views are exactly the same the outside views are different, however. On top of these, we have a comprehensive scenario and landscape editor, where you can make your own battles. The sound in Panzer Elite is easily the worst I have seen in any game in a very, very long time.
Even though there is a multitude of sound files actually used in the game close to 2, , and every text message is usually accompanied by the verbal representation of it, there is a definite difference between quality and quantity. Firstly, the sounds become very repetitive over time. There are no environmental sounds to speak of birds, planes, etc which can break up the monotony, so the game feels like it's just you and the enemy forces on some isolated planet which resembles Earth.
The concrete block which breaks the camel's back is the horrid voice messages. The American voices are very poorly acted, absolutely annoying, and the sound as if they were recorded in an echo chamber, rather than a sound studio. The Americanized German voices also sound stunningly appalling; you can't tell what they are saying most of the time, and they are delivered in one of the most stereotypical German accents I've heard in a while.
Since all of the messages are printed on the screen, why not enable the German voices they are present in the game for the American version? The world may never know. Worst of all, all of the sounds are sudden, loud, and startling. You will attempt the speaker shot put soon after you play Panzer Elite: Special Edition; the sound is just that annoying. The gameplay in Panzer Elite: Special Edition revolves around moving tanks and shooting at things no big surprise there.
The most innovative feature found in the gameplay is the use of the Mousetank. This shows up in the upper-left corner of the screen check out the screenshots , and most of the commands that you'd want to issue are available from here with a click or two. This works most of the time, as you can steer, accelerate, and issue orders with relative ease. However, you'll still have to use the keyboard commands to do most of the action. Each of the tanks has five different positions that you can move around to: commander, loader, driver, gunner, and radio operator.
One thing that I don't understand is that you can move to a position where that crewman is dead, and move his equipment around. For instance, I was unaware that my gunner was dead, so I assumed his seat to aim at an enemy tank. I turned the turret and everything, but once I fired, the game told me that the gunner was dead.
How could the gunner turn the turret if he was dead? I'd sure like to know. Want more? Advanced embedding details, examples, and help!
Your main role is to play the tank commander and give commands to your crew - drive here, shoot at that - as well as the other tanks in your platoon. You can also call in artillery strikes using a mission map.
The game consists of a number of missions called scenarios. The missions can be strung together into a campaign which takes place in North Africa, Sicily and Italy, and Normandy, and at the end of a campaign you are asked if you would like to move onto the next. The crew of both your tank and the other tanks in the game will improve in quality as the game progresses. You can see this in many different ways; they start spotting targets earlier, gunnery improves greatly, and drivers will attempt to "hide" their tank in a hull-down position.
This game is distinguishable from the original Panzer Elite, a realistic WW2 tank simulator, which has a separate modding community devoted to it and was first published by Psygnosis. Panzer Elite was developed by Wings Simulation and first published by Wing's parent company Psygnosis in This first version was v. A subsequent v. This was Panzer Elite with an additional CD containing exclusive content developed by community members with names like the Lennort Brothers and Aldo.
During , patch 1. PESE is not public domain software and the Panzer Elite Development Group is permitted to continue modding only under a non-competitive special agreement with Jowood allowing them to do so. Panzer Elite Action was released by Jowood in and uses the same visuals as Panzer Elite but moves to an arcade instead of simulation interface.
The remainder of this article describes Panzer Elite Action. Panzer Elite Action: Fields of Glory is a World War II tank action game, in which the player can command a platoon of either German 4 tanks or American 5 tanks forces in three scenarios: the Tunisian campaign , the Italian campaign —44 and the Battle of Normandy , each one featuring a series of battles.
Later on, fans developed new scenarios in North Africa —41 and the Soviet Union The player can roster the crew for each tank in his platoon, based on their skills, which increase over time. New members become available over time, for replacement of dead and wounded.
They may also be awarded historical medals. Each battle station on the player's tank may be occupied, and the gun sighting may be set to be very realistic. Better tanks become available during the course of time Tiger I for Germans, later models of Sherman for Americans , close to the real availability of these models during WWII.
Every few kilometres there are repair and ammo stations for when the tank is damaged by enemy fire. There is also a multiplayer mode for up to 32 players in each server, and the player gets to choose which tank they may use.
There are 18 missions, for German, Russian and allied campaigns.
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